Fable 2 Legendary Weapons
Meele:
Calvera
Damage: 67.0
Type: Blunt
Attack Speed: Slow
Base Value: 4385 Gold
Augments: Flame
Chopper
Damage: 86.0
Type: Cutting
Attack Speed: Slow
Base Value: 16200 Gold
Augments: Discipline (more experience from battle), Stoneskin
The Daichi
Damage: 96.0
Type: Cutting
Attack Speed: Fast
Base Value: 59400 Gold
Augments: Devastation (greater damage), Bewitching (more attractive), Killerwatt (electric damage)
Hal's Sword
Damage: 22.0
Type: Cutting
Attack Speed: Fast
Base Value: 3375 Gold
Augments: 3 Slots
Hammerthyst
Damage: 78.0
Type: Blunt
Attack Speed: Slow
Base Value: 4725 Gold
Augments: Barkskin (resistant to damage, less resistant to scarring)
Maelstrom
Damage: 58.0
Type: Cutting
Attack Speed: Normal
Base Value: 3375 Gold
Augments: Scourge (greater damage on lawful beings)
Rising Sun
Damage: 61.0
Type: Cutting
Attack Speed: Normal
Base Value: 4050 Gold
Augments: Righteous Violence (greater damage to evil beings)
The Wreckager
Damage: 65.0
Type: Cutting
Attack Speed: Normal
Base Value: 54,000 Gold
Augments: Fear Itself (causes all citizens to cower in fear), Golden Touch (earns 50 gold for every kill), and Stoneskin (drastically reduces chances of scarring)
Ranged:
The Enforcer
Damage: 177.0
Type: Bullet
Attack Speed: Normal
Ammo Capacity: 1
Reload Time: 1.0
Range: 20.0
Base Value: 17550 Gold
Augments: Barkskin and Lucky Charm (deal more damage and take less damage)
Perforator
Damage: 81.0
Type: Bullet
Attack Speed: Normal
Ammo Capacity: 6
Reload Time: 0.75
Range: 60.00
Base Value: 59400 Gold
Augments: Fear Itself, Discipline, and Barkskin
Rammer
Damage: 119.0
Type: Arrow
Attack Speed: Normal
Ammo Capacity: 1
Reload Time: 0.75
Range: 45.0
Base Value: 54000 Gold
Augments: Ghoul (drain the life of your target), Flame, Bewitching
The Red Dragon
Damage: 41.0
Type: Bullet
Attack Speed: Normal
Ammo Capacity: 6
Reload Time: 0.75
Range: 35.0
Base Value: 13500 Gold
Augments: Devastation and Lucky Charm
Here are the augments:
Bewitching: Makes you more attractive without the need for cosmetic surgery
Cursed Warrior: More experience, but depletes your health to critical levels
Devastation: Additional damage
Discipline: More experience in battle
Fear Itself: Instill terror in citizens
Flame: Fire damage to enemies
Ghoul: Drain health from enemies
Gnarly: Resistant to damage, but scar more easily
Gold Burden: Earn more gold, but deal less damage and take more damage
Golden Touch: Earn gold with every kill
Killerwatt: Electrical damage to enemies
Life Sucks: Drain health from enemies, but deal less damage and take more damage
Lucky Charm: Deal more damage and take less damage
Piercing Agony: Deal much more damage, but your health depletes to critical levels
Slash and Burn: Deal fire damage, but become more susceptible to scars
Stoneskin: Extreme resistance to scarring
Storm Scar: Deal electrical damage, but induces scars